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Game Allows Unique Bridge Designs

Friday, September 4, 2015

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Have you ever thought that using a hot air balloon would be a good component in bridge building? If so, Dry Cactus has a great video game for you.

The indie developer in New Zealand has come up with Poly Bridge—a physics-based game that’s all about building bridges, according to a report in RedBull.com. If the stats on its Early Access status on a Steam page are correct, the early reviews are “very positive.”

Photos: Dry Cactus

Poly Bridge, by New Zealand video game developer Dry Cactus, allows players to build their own bridges in unique and creative ways.

“Unleash your engineering creativity with an engaging and fresh bridge-building simulator,” the company wrote about the game on its website.

Bridges, With a Literal Twist

The concept is simple. In the game, there’s a gap that needs to be bridged. The player is given access to blocks and pistons to create different types of bridge styles and shapes, the Red Bull article states.

But the game comes with all kinds of ways to screw up the process. Cars flip off the bridges at the last moment, or monster trucks will bounce off a hot air balloon used as part of the bridge building concept.

Poly Bridge allows its players to build their own bridges—and fail.

A GIF device that lets users capture those failure moments is part of the game’s success, said company founder Patrick Corrieri.

“At first it was hard to believe that our little game was getting so much attention,” said Corrieri. “But in seeing the GIF it made sense, it was a crazy moment with a Monster Truck flipping out.”

‘Bridges Are Awesome’

Perhaps the better question, Red Bull asks: Why a game about building bridges?

“Bridges are awesome!” said Corrieri. “Apart from connecting the world together, physically and metaphorically, they’re fun to build and allow for an incredible amount of complexity and creativity from their simple building blocks.

The video game also comes with a GIF tool that allows its users to capture some of the interesting bridge failures, which has become part of the game's popularity.

“Add in some hydraulic pistons, fast moving vehicles and some rules, and you’ve got yourself a physics-based game,” the game designer said. “The rest takes care of itself.”

   

Tagged categories: Asia Pacific; Bridge Piles; Bridges; Bridges; Developers; EMEA (Europe, Middle East and Africa); Latin America; North America; Product demonstrations; Program/Project Management; Technology; Video

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